![]() Every theme should feel unique, not just some. "Why not make all of them toggleable?"- Because that's exactly what this mod is not trying to do. Toggle them off if you wish! I won't be mad! I tried to retain the spirit of the theme, so I made a sort of evil remaster of the underground theme. It's 90% the happy underground theme and slips into corruption occasionally doesn't feel right. The reason I replaced underground corruption is that, in my opinion, it doesn't fit the zone at all. These three are:īoss 3 doesn't fit the bosses' atmosphere and underground Crimson is hardly music. Three themes are replaced by default but can be toggled off. The Lonely Vendor, they sell each mod- and vanilla music box for 1 platinum each, because honestly, I want to make sure you get to hear every theme that's why I made them after all.ĭISCLAIMER: I lied about not replacing themes. Hell still plays it's an original theme, but occasionally it'll switch to the Eerie theme it used to have like the Forest and Underground have one alternate theme respectively.Įvery Track has it's own music box of course, with Terraria-like sprites - and the vanilla music boxes have been reworked, just so everything fits better together. The Party, Frost Legion and Slime Rain got unique themes too. Ever noticed how the Forest and Ice Biome have their own Underground themes while The Jungle and The Desert don't? That's right, many new biome themes have been implemented, to make certain areas feel more special, without removing any. You will still find every theme you love somewhere in the game. Mod requested by Lonely Star and coded by GoodPro712 Thanks to Lonely Star for all the music and sprites Thanks to Overhaul for the code for the checking for a town for the village theme. Boss 1 - Skeletron, Boss 2 - Wall of Flesh and so on) (Boss 1 to 5 are still used by one boss respectively, by the one that best fits it in my opinion. In vanilla six bosses alone share the Boss 1 Theme for example, with this mod every single boss will have it's own custom composed theme, specifically for this game, often recycling small, or big portions of existing tracks. ![]() This mod makes every single theme unique by adding around 20 new tracks. 2 Biomes, the Briar and the Spirit Biome!Ĭheck out the mod's discord for more information! We hope you enjoy the mod, and please report any issues you encounter :) 2 New Events, The Tide and the Mystic Moon, to take on! 6 New Minibosses to be fought in different events 210 NPCs, including boss minions, enemies, and town NPCs The Spirit Mod is a huge Terraria mod, with plenty of content to explore, new enemies to fight, and new weapons to wield. Countless resprites, bug fixes, weapon and NPC improvements, and **so much more!** New ambient effects, overlays, and sounds The new artificial **Hyperspace Biome** Completely overhauled **Dark Sepulchres**, now complete with new loot, a special encounter, *and* a miniboss encounter New **Fathomless Vases**, an Underground Microstructure to explore and test your luck with. Brand new **Scarabeus**, **Vinewrath Bane**, and **Snow Monger** complete overhauls Spirit's 1.4.2 update, Sinister Sands, is here! It adds: Thanks to all these amazing people for all their help with the mod! Fixed the Terrarium blocks being super duper dark Fixed an issue disabling the mod in MP when used with calamityĢ. Currently underdeveloped, but it has content post-plantera.Ĭross-Mod content with GRealm and Thorium, with Mod of Redemption, Calamity, & Varia cross-mod content planned! (Thorium support being worked on. The Terrarium: A crystal biosphere safe from the ever-corrupting world around you. Nothing is there, there is no reason to go there (Or is there?) The Void: Floating Islands at the top right of the world. The Mire, a swampy biome infested by slithering creatures of the dark, with gear mainly focusing on sheer speed. The Inferno, a volcanic biome ravaged by dragons, with gear mainly focusing on raw defense. The World Chaoses: Alternatives to the World Evils. Things break because we have a lot of worldgen.**Ĩ00+ Items, including EX items powerful upgrades to previous weapons with a new twist to them!Ģ1 Bosses (7 Pre-Hardmode, 4 Hardmode, and 5 Post-Moon Lord) **NOTE: Small worlds are heavilly discouraged with this mod. Chaos reigns, storms ravage, and reality tears at the seams!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |